Oakmist Vale

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Oakmist Vale

The Oakmist Vale
Oakmist Vale

“There is a pleasure in the pathless woods,
There is a rapture on the lonely shore,
There is society, where none intrudes,
By the deep sea, and music in its roar:
I love not man the less, but Nature more. ”

Location Amia Forest
Archdruids Malandria
Previous Archdruids Delith,
Theos Gend
Alitha Melie Silverarrow,
Nicodaemus,
Briseis Hawkins,
Elandri'el
Anade Evriana
Captain of the Rangers Earylduil Na'fairel
Previous Captain of the Rangers Valas,
Siveyn Silverarrow,
Ohlde Mann,
Ailahra Fahr
Forester Sali Moonlight
Previous Foresters Davril Ina'larniral
Residents Mostly Druids and Rangers.
Council Requirements Completion of trials given by the Archdruids.
Faiths Silvanus,
Mielikki,
Eldath,
Chauntea,
Nobanion,

and a few other nature deities.
Purpose To Protect and Defend the Natural Balance

Contents

Grove Rules

Those that break these rules are to be be given a warning on minor ones and or removed from the Grove with force if needed if they refuse to cooperate or prove too hostile (too much of a danger) to be allowed to remain and stay.

No Admittance Policy

No Undead in the Grove; Shifted, Summoned, or Otherwise. Period.

No known hostile forms may be taken in the Grove. This includes, but is not limited to, Drider, Drow, Ithilid, Dragons and, again, Undead. If the form is a known enemy of the Forest or Grove, really, it's best not to shift and walk around in that form in the Grove.

No unescorted Drow, Fiends or descendants of Chromatic Dragons are allowed. They are allowed entry with a councilor, Arch Druid or the Ranger Captain escorting them.

Helms & Weapons

Helms will be removed or visors lifted upon request while in in the Grove. Weapons will be put away upon entering the Grove save those that are known rangers to be currently on watch. No visitor is ever to have out their weapons.

Magic in the Grove

The casting of offensive spells is prohibited unless defending the Grove. For Shifting Rules see No Admittance Policy.

Grove Animals

They are not to be taken out of the Grove to accompany you else where: Not for a hunt, not to explore, no exceptions!

Active Council Members

Arch Druids

Malandria - Archdruid of Earth

Ranger Captains

Earylduil Na'fairel

Forester

Sali Moonlight

Druids

Anade Evriana
Belle
Chiania Windleaf
Elana
Faust
Luelas

Rangers

Feralas 'Tempest' Harthglen
Na'yann
Ramika Na'fairel

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