Shifterfix

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About

The long awaited, long overdue alteration to the shifter class. Now almost available.
More information in this thread.

Unavailable information is kept as # for now. Stay tuned on the forums or here for further updates.

More information on how to roleplay a shifter can be found here.

General Changes

  • Monk AC will no longer be a source of AC in the new polymorphs.
  • Shapeshifting will still take the highest available score for each ability (not counting buffs).
  • Bonus AC: #
  • Bonus HP: #
  • Ability DC: #
  • Merging: #
  • Weapons will now merge into the unarmed attacks as well.


Shape specific

Changes Table
STR DEX CON Saves +5 Skills Damage Spell 1 Spell 2 Spell 3 Immunities Vulnerabilities Drain Special 1 Special 2
GREATER WILDSHAPE
Greater Wildshape I Obtained at shifter level 1
Red Wyrmling 18 10 14 Fort +5Disc, Conc 1d8 + 1Fire Dragon Breath Rage - Fire 100% Cold 50% - - Immune: Paralysis; True Seeing
Blue Wyrmling 14 10 18 Fort/Will +5Disc, Conc 1d6 + 1Electric Dragon Breath - - Electric 100% - 5/+1 -
Black Wyrmling 14 18 10 Ref +5Hide, MS 1d6 + 1Acid Dragon Breath - - Acid 100% - - 2d6 Sneak Attack
Green Wyrmling 10 18 14 Fort/Ref +5Disc, Hide 1d6 + 1Acid Dragon Breath Intensity - Acid 100% - 5/+1 -
White Wyrmling 18 14 10 Fort +5Disc, Conc 1d8 + 1Cold Dragon Breath Ferocity - Cold 100% Fire 50% - -
Greater Wildshape II Obtained at shifter level 3
Gargoyle 12 16 20 All +10 Disc, Hide, Move Silent 1d6 - - - - - 10/- All Phys, 15/+1, 10/+2, 5/+3 - -
Harpy 14 16 14 Ref/Will +5 Bluff, Perform, Intimidate 1d6 + 1 Sonic Sonic Howl Fear Howl - Sonic 100% - - - -
Minotaur 20 10 18 Fort +5 Disc, Taunt Greataxe +1 Balagarn's Iron Horn Blood Frenzy - - - 5/+2 Bonus feats: Knockdown, Power attack, Cleave -
Greater Wildshape III Obtained at shifter level 5
Basilisk 16 16 16 Fort +5Hide, MS 1d6 (+2 Claw) Gaze, Petrify Stone to flesh - - - - - -
Drider 20 20 12 Fort/Ref +10 Disc Halberd +2, 1d4 acid, DC 16 Sleep onhit Magic Missile Darkness - - - - Immunity: Poison Spell Resistance 22; Freedom
Manticore 14 20 16 Ref +10 Spot, Listen Longbow +3, Unlimited +3 ammo, +5 Mighty Manticore Spikes - - - - - Point Blank Shot Rapid Shot
Humanoid Shape Obtained at shifter level 7
Drow Warrior # # # # # Longsword # Darkness Melf's Acid Arrow # # # # Dodge, Mobility, Cleave, Disarm SR: #
Lizardman # # # # # Light Mace # Hammer of the Gods Searing Light Cure Critical Wounds Acid 100% # # Wisdom +4; Immunity: Poison, Disease Spell Focus: Divination, Conjuration, Evocation
Kobold Commando 14 22 10 Ref +10 Hide, MS Shortsword +3, 1d4Acid One with the land Glyph of warding - - - - 3d6 Sneak attack, Dodge, Freedom, Darkvision Improved Evasion, Hide in Plain Sight, Weapon Finesse
Greater Wildshape IV Obtained at shifter level 10
Dire Tiger # # # # # # + On Hit: Slow Blinding Speed # # # # # # Power Attack, Cleave, Knockdown
Medusa # # # # # Longbow Gaze, Petrify Stone to flesh # # # # # Point Blank Shot, Rapid Shot
Mindflayer 16 16 16 Will +10 Conc, Spellcraft 1d2 + 1d10Magic Psionic Mass Concussion Psionic Mind Blast Inertial Barrier - - - +6Wis, +6Int, Darkvision Immunity: Mind Affecting
EPIC GREATER WILDSHAPE
Greater Wildshape I Obtained at shifter level 11
Red Wyrmling 22 14 18 Fort +15Disc, Conc 1d10 + 1d4Fire +1d8 mass crit Dragon Breath Improved Rage Blaze Aura Fire 100% Cold 50% - - Immune: Paralysis; True Seeing
Blue Wyrmling 18 14 22 Fort/Will +15Disc, Conc 1d8 + 1d4 Electric +1d6 mass crit Dragon Breath Bolt, Lightning Static Field Electric 100% - 10/+3 -
Black Wyrmling 18 22 14 Ref +15Hide, MS 1d8 + 1d4Acid +OnHit: Slimy Doom (DC24) Dragon Breath Bolt, Poison Poison Fumes Acid 100% - - 2d6 Sneak Attack
Green Wyrmling 14 22 18 Fort/Ref +15Disc, Hide 1d8 + 1d4Acid Dragon Breath Improved Intensity Poison Fumes Acid 100% - 10/+3 -
White Wyrmling 22 18 14 Fort +15Disc, Conc 1d10 +1d4Cold +1d8 mass crit Dragon Breath Improved Ferocity Chilling Aura Cold 100% Fire 50% - -
Greater Wildshape II Obtained at shifter level #
Gargoyle # # # # # # # # # # # Buttloads # #
Harpy 18 20 18 Ref/Will +15 Bluff, Perform, Intimidate 1d8 + 1d4 Sonic Sonic Howl Fear Howl Stun Howl Sonic 100% - - - -
Minotaur # # # # # Greataxe # Balagarn's Iron Horn Hurl Boulders # # # # # #
Greater Wildshape III Obtained at shifter level #
Basilisk 20 20 20 Fort +10Hide, MS 1d10 (+4 claw) Gaze, Petrify Stone to flesh Stoneskin - - 10/+5 # #
Drider # # # # # Halberd # Magic Missile Darkness # # # # Immunity: Poison Spell Resistance #; Freedom
Manticore # # # # # Longbow # Manticore Spikes # # # # # Point Blank Shot Rapid Shot
Humanoid Shape Obtained at shifter level #
Drow Warrior # # # # # Longsword +4, 1d6 Cold Darkness Melf's Acid Arrow # # # # Dodge, Mobility, Cleave, Disarm SR: #
Lizardman # # # # # Warhammer +4, 1d6 Divine Firestorm Sunbeam Healing Circle Acid 100% # # Wisdom +4; Immunity: Poison, Disease Spell Focus: Divination, Conjuration, Evocation
Kobold Commando 16 28 12 Ref +20 Hide, MS, Tumble Keen Shortsword +4, 1d6Acid, Poison:STR DC24 One with the land Glyph of warding Mass Camouflage - - - 5d6 Sneak attack, Dodge, Freedom, Darkvision Improved Evasion, Hide in Plain Sight, Weapon Finesse
Greater Wildshape IV Obtained at shifter level #
Dire Tiger # # # # # # + On Hit: Slow Blinding Speed Fear Howl # # # # # Power Attack, Cleave, Knockdown
Medusa # # # # # Longbow +5 Gaze, Petrify Stone to flesh Firebrand # # # # Point Blank Shot, Rapid Shot
Mindflayer 20 20 20 Will +20 Conc, Spellcraft 1d2 + 1d12Magic Psionic Mass Concussion Psionic Mind Blast Inertial Barrier - - - +8Wis, +8Int, Darkvision Immunity: Mind Affecting
DRUID SHAPES (currently unchanged)
Wildshape Obtained at Druid level 5 / Currently not altered
Badger 8 17 15 - - - - - - - - - 5 AC +10 HP
Bear 27 13 19 - - - - - - - - - 2 AC +10 HP
Boar 15 10 17 - - - - - - - - - 5 AC +10 HP
Panther 16 15 19 - - - - - - - - - 4 AC +10 HP
Wolf 13 15 15 - - - - - - - - - 4 AC +10 HP
Improved Wildshape Obtained at Druid level 12 / Currently not altered
Dire Badger 14 17 19 - - - - - - - - - 10 AC +20 HP
Dire Bear 31 13 19 - - - - - - - - - 5 AC +40 HP
Dire Boar 27 10 17 - - - - - - - - - 10 AC +20 HP
Improved Panther 25 15 17 - - - - - - - - - 8 AC +30 HP
Dire Wolf 25 15 17 - - - - - - - - - 8 AC +30 HP
Huge Elemental Obtained at Druid level 16 / Currently not altered
Earth 30 10 22 - - ? - - - ? ? 15/+3 7 AC Elemental Immunities
Fire 19 19 26 - - ? + fire 1d6 - - - ? ? 15/+3 5 AC
Water 25 22 19 - - ? drown - - ? ? 15/+3 10 AC
Wind 19 30 19 - - ? Whirlwind - - ? ? 15/+3 10 AC
Elder Elemental Obtained at Druid level 20 / Currently not altered
Earth 34 10 22 - - ? - - - ? ? 15/+3 10 AC Elemental Immunities
Fire 23 19 30 - - ? + fire 1d8 - - - ? ? 15/+3 6 AC
Water 29 22 23 - - ? Drown - - ? ? 15/+3 10 AC
Wind 23 34 19 - - ? Whirlwind - - ? ? 15/+3 10 AC
EPIC SHAPES (Selected, epic bonus feats)
Undead Shape Requires: Greater Wildshape IV
Risen Lord # # # # # Scythe # Stone Bones # # Slashing / Piercing #</ Bludgeoning # # Whirlwind Attack Undead Immunities
Vampire # # # # # # Negative Energy Burst Harm Domination Gaze # # # #
Spectre # # # # # # +5 claws; On Hit: Wisdom Drain Silence Mass Blindness & Deafness Improved Invisibility # # # Hide in Plain Sight; Sneak Attack 3d6
Outsider Shape Requires: Greater Wildshape IV, Wisom 25+
Azer # # # # # Dwarven Waraxe # Flame Weapon Fire Bolt Rage # # # # Power Attack, Cleave
Raksasha # # # # # Mage Staff; Magic Damage; # Ice Storm Flame Strike Storm of Vengeance # # # True Seeing, Spell Foci Immune: Spell lvl 8 and lower
Death Slaad # # # # # # Chaos Spittle Confuse Howl Summon Slaad # # # Regenerate #; SR: #; #
Construct Shape Requires: Greater Wildshape IV, Wisom 27+
Iron Golem # # # # # Greatsword # Call Lightning Poison Gas Breath # Electric 100% # # Immunity: Spells lvl1 and below Construct Immunities
Stone Golem # # # # # # + On Hit: Slow Hurl Boulder # # Slashing / Bludgeoning # Piercing # # Immunity: Knockdown, Spells lvl2 and below
Demonflesh Golem # # # # # Trident # Greater Spell Breach Lesser Spell Mantle # 25% elemental # # SR: 32; Immunity: Spells lvl3 and below
Dragon Shape Requires: Greater Wildshape IV or Druid lvl18, Wisom 30+; Currently not changed
Blue Dragon 48 36 32 - - Claw/Claw/Bite 2d6/2d6/2d8 (+4claws) Dragon Breath - - Electric 100% - 50/+4 immunities: mind spells, paralysis, sneak attack SR: 20; True Seeing; 20AC; +100HP
Green Dragon 48 36 32 - - Claw/Claw/Bite 2d6/2d6/2d8 (+4claws) Dragon Breath - - Acid 100% - 50/+4
Red Dragon 48 36 32 - - Claw/Claw/Bite 2d6/2d6/2d8 (+4claws) Dragon Breath - - Fire 100% Cold 50% 50/+4
STR DEX CON AC HP Damage Spell 1 Spell 2 Spell 3 Immunities Vulnerabilities Drain Special 1 Special 2


  • On Hit weapon always work with a chance/duration of: #%/#rounds
  • Elemental Immunities: immunity to critical hits, disease, mind-affecting spells, paralysis, poison and sneak attacks.
  • Undead Immunities: immunity to disease, critical hits, death magic, level drain, ability drain, mind-affecting spells, paralysis, poison, sneak attacks and negative energy.
  • Construct Immunities: immunity to critical hits, sneak attacks, death magic, poison, disease, level drain, ability drain, mind-affecting spells and paralysis.

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